Simulation Notes Europe, Volume 25(1), April 2015

Simulation System for Radiology Education Integration of Physical and Virtual Realities: Overview and Software Considerations

Simulation Notes Europe SNE 25(1), 2015, 17-26
DOI: 10.11128/sne.25.en.10275

Abstract

The aim of the proposed system is to give the students a flexible, realistic, and interactive learning environment to study the physical limit of different postures and various imaging procedures. The suggested system will also familiarize the students with various imaging modalities, the anatomical structures that are observable under different X-ray tube settings and the quality of the resulting image. Current teaching practice for radiological sciences student asks students to simulate the imaging procedure in role plays – a student to be a patient and the other as the radiologist. Other ways include the use of physical phantom with bone and soft tissue equivalent material but still the use of X-ray have to be used with all the requirement of such examination to be in place, e.g., room shielding, lead apron, and other radiation protection procedure. The proposed system has several physical components and virtual components. Students manipulate the mannequin into the model of the imaging modality and in a posture suitable for the purpose of the imaging study. The virtual components of our simulation system include a posture interface, a computational phantom generator, and a physics simulator. The synthetic image will be produced and conform to the Digital Imaging and Communications in Medicine standard so that it can be stored, retrieved, and displayed in a standard picture archiving and communication system that hospitals use.